Gamification in Learn

Quests, coins, achievements, and how they connect to learning events.

Gamification in Learn

Sudar ties gamification to real learning actions, not empty XP grinds.

  • Daily quests — Concrete tasks (complete a module, maintain streak, log focused time).
  • Coins — Earned from quests and milestones; spend in the rewards catalog.
  • Achievements — Unlock on milestones (first completion, streaks, modality exploration).
  • Leaderboard — Org-scoped weekly and all-time XP from verified events.

Open More → Gamification hub in Learn for an overview, or visit /gamification when signed in.